Best New Cranium 2024 - Top 10 Picks

This is the ultimate buyer's guide to finding the right new cranium to suit your needs. We review the 10 best new cranium on the market so you know that your next decision will be a smart one!

When you're trying to select the good new cranium, there are a lot of factors to consider. This page has everything you need to know in one place.

This guide will help you avoid the pitfalls that come with researching new cranium.

You don't have to try out every new cranium to find one that meets your needs. After extensive research and hours of in-person tests, we've found the best new cranium to be Funko Cranium 25th Anniversary Edition Family Party Game for 4 or More Players Ages 12 and Up. There are a lot of sub-par products out there, but this product is one of the highest quality you'll find. Next best option is NEW Cranium.

Choosing the new cranium can be a daunting task, especially if you're doing it for the first time. Here's what we recommend based on our extensive research. We've compiled a list of the highest rated new cranium. The following products are some of the best you can get right now.

List of Top 10 New Cranium

Review of Best New Cranium

1. Funko Cranium 25th Anniversary Edition Family Party Game for 4 or More Players Ages 12 and Up

  • Definitive new edition of the smash-hit party game Cranium
  • Custom Cranium Capsule elevates gameplay and stores all components neatly.
  • Featuring 800 all-new questions across 18 diverse activities
  • Includes Cranium Clay and dry-erase whiteboard to craft your original works of art.
  • New activities take their place alongside classic favorites from the original game

2. NEW Cranium

  • Smash-hit, award-winning board game brings friends together through a variety of activities that provide something for everyone
  • Now with 600 all-new cards
  • Features an innovative three-way folding game board that allows players to choose the length of game
  • Provide something for everyone!
  • Supported with new TVC featuring real players having outrageous fun

3. Cranium Booster Box 1

  • 800 Cranium cards for even more fun
  • Recharge your Cranium game (sold separately)
  • Recommended for adults and teens

4. CMS-1500 Claim Forms (500 sheets), for billing software which are laser printer compatible Current 02/12 New Version HCFA 8.5x11

  • Pack of 500 sheets -New health insurance claim forms CMS approved 20212 Revision - Works with medical billing and coding software
  • These CMS 1500 Claim Forms are 1 Part 8 1/2"x11" Laser Sheet on laser grade bond/offset paper
  • All hcfa 1500 claim forms are Printed in OCR Red ink , OMB-0938-1197 and the current 02/12 revision
  • Our CMS Claim Forms are printed in the USA using sustainable forest products

5. CRANIUM Turbo Edition

  • It is the deluxe version of Cranium that cranks up outrageous fun with even more new ways to connect, celebrate, laugh hysterically
  • It is a great way to deliver the same outrageous fun of original Cranium, with all the same shining opportunities and laugh-out-loud moments
  • Includes game board, 1,000 outrageous game cards, Turbo Rally cards - 16 activities (with 6 not found in original Cranium)
  • Also includes an electronic timer with music and lights, a tub of cool Cranium Clay, pads and pencils, and 4 Turbo game pieces
  • Recommended for adults and teens

7. Cranium Wow Game

  • 600 Cards --15 Activities -- About 2,172 laughs!
  • All new movers -- with hats and hairdos!
  • Sketch, sculpt, solve puzzles, act, and hum
  • Your hidden talent has hidden long enough
  • Instant fun -- Just add people!

8. Funko Cranium Hoopla Party Game for 2-8 Players Ages 12 and Up

  • Definitive new edition by the team behind classic Cranium hits!
  • Revised gameplay brings immense variety and lets you pick your favorite ways to play!
  • 300 unique cards featuring diverse, exciting new content!
  • Cooperative challenges get all the players involved as you race against the clock!
  • Fully cooperative game with optional timer app

9. Hasbro Cranium Wow Board Game

  • Players are divided into two, three, or four teams; each team picks a mover and puts it on the "Planet Cranium" space. The board is laid out as a circuit, consisting of different color spaces. Each color corresponds to a question card category. Purple "Planet Cranium" spaces give the team their choice of category. The rules of Cranium state that the team with the player whose birthday is coming up next starts the game. Play then continues clockwise to the next team. Card Categories[edit] Creative Cat These blue cards are, as the name suggests, two creative activities. Cloodle cards require a team member to draw on a piece of paper while the other team member(s) attempt to guess the word or phrase, much like Pictionary. Sensosketch cards are the same but the drawer must have their eyes closed. Sculpturades requires one player to mold the included putty into shapes for the other player(s) to guess the word or phrase being sculpted. All of the blue cards have vague hints. Data Head These red cards revolve around, as the name suggests, knowledge of data and facts. Selectaquest cards ask a question and present four possible multiple choice answers, of which the player's team must choose the correct answer. Factoid cards present a question that the player's team must answer outright, and a third type of card requires the player's team to evaluate a statement to determine whether it is true or false.
  • Word Worm These yellow cards are themed around words, spelling, and anagrams. Two types of spelling are involved in this category; one type involves one team member spelling a moderately difficult word (such as vacuum) correctly on the first try without writing down the word. Another type of spelling challenge in Word Worm is Gnilleps; again, a moderately difficult word (such as achieved) must be spelled correctly on the first attempt by one team member with the caveat that they must spell it backwards. Lexicon cards require teams to correctly identify the definition of a word out of four possibilities, usually a relatively unused word such as syzygy or bedizen. Blankout requires the team to use a vague hint to fill in the blank words with only some letters filled in. Finally, Zelpuz requires the player's team to use a vague hint to re-arrange the letters in an anagram to form the correct word or phrase. Star Performer These green cards are themed around acting out clues with a vague hint such as in charades, acting and speaking like a famous person or fictional character but without using proper names, or humming or whistling a popular tune to get your group to guess the song, such as with Hummdingers.
  • Gameplay[edit] On each turn, a team has a chance to complete an activity on one card and advance along the board. If the team is on a purple space (as all teams are on the start space), they can choose the first card from any of the four categories. If they are on a coloured space, the first card from the corresponding category is selected. If the team successfully completes the card they have chosen, the die is then rolled to determine what space the team moves to.Whether the activity is completed successfully or not, the turn always ends after one card. If the team completes an activity successfully before timer runs out, they roll the color-faced die and move to the next space of the color they roll, or to the next Planet Cranium space, whichever is closer. If they roll purple, they go to the next Planet Cranium space. Scenic Path and Fast Track[edit] A team's first activity on a Planet Cranium space, including the start space, determines whether they will take the "scenic path" or the "fast track" to the next Planet Cranium space. If they complete their first activity on a Planet Cranium space successfully before time runs out, they will take the inside fast track to the next Planet Cranium space. If they do not complete their first activity successfully, or if time runs out, they will not be able to take the fast track, and, when they do complete an activity successfully to get off the Planet Cranium space, they will have to take the longer scenic path to the next Planet Cranium space.
  • Club Cranium[edit] On some of the Creative Cat and Star Performer cards, there is a "Club Cranium" symbol. When one of these cards is drawn, every team competes and has one of its members do the activity for them. Acting is to be performed in front of all the teams. Each team may guess the answer by looking at anyone performing. The same applies to sensosketches and cloodles. Whichever team gets it first gets to roll the die and move, and play continues with the team who the Club Cranium card was originally for. If no one guesses the answer before time runs out, no one moves and play continues with the team whose turn it was. If a team gets a Club Cranium card correct while on a Planet Cranium, they may move on the fast track if it was their first activity while on the Planet Cranium; if their first activity on a Planet Cranium is a Club Cranium and they do not win it, they still try for the fast track on their next turn. The only penalty for not getting a Club Cranium right is not being able to take an extra move.
  • Cranium Central[edit] Around the "Cranium Central" space in the center of the board are four black spaces, each with the name of one of the decks on it. Before a team can go into Cranium Central, they must collect one card from each deck by moving around these spaces. When a team reaches the end of the path, they must place their mover on the black space that with the deck name that corresponds to the color of their roll. If they roll purple, they may decide which black space to start on. They continue play in the normal fashion, except that when they complete an activity successfully, they keep the card, and instead of rolling the die, they move clockwise to the next black space. Once the team has a card from each deck, they may move into Cranium Central. Once they are in Cranium Central, on their turn, they will receive an activity from the deck that the other teams decide on. If they do not complete the activity successfully, they must wait until their next turn, when the other teams will pick another activity for them, either from the same deck or another deck. Once the team successfully completes an activity while in Cranium Central, they have won the game.

10. CRANIUM Primo Edition

  • With 14 fun activities packed into a single game, Cranium has something for everyone and a wide consumer appeal
  • Whether you're an aspiring actor, artist, trivia champ, or wordsmith, Cranium gives you and your team a moment to shine
  • Cranium was named the 2001 Toy of the Year by the Toy Industry Association
  • Includes collectible embossed game tin, 800 cards, a ten-sided Cranium die and 4 embossed tins of cool Cranium Clay
  • Also a purple sand timer, 4 shiny play pieces, Cranium Primo Edition game board and 4 sets of Cranium pads and silver pencils

Last update on 2024-04-20 / Affiliate links / Images from Amazon Product Advertising API

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